top of page

VAPR Games

A cloud-based gaming platform

Role

UX/UI Designer

Timeline

6 weeks

Tools

Figma, Miro, Canva

VAPR Games Mockup.png
Overview

Overview

The Challenge

The Goal

VAPR Games was a group, student project. My team consisted of 4 other student designers. 

Cloud gaming is an emerging technology in the gaming industry, which allows a user to stream high-end games on devices, such as laptops, tablets, and mobiles, with a good internet connection.

Due to the technological limitations facing cloud-based gaming, gamers need a low-latency gaming experience because graphically intensive games tend to perform sub-optimally through the cloud. 

Low-latency, less graphically intensive games should be provided to gamers who want to play through the cloud. Our goal was to provide gamers with a catalogue of classic, retro games that are better suited for the technological limitations facing cloud-based gaming.

My Process

Group 5050.png

Research

  • User Interviews

Group 5049.png

Synthesize

Group 5050.png

Ideate

  • Affinity Mapping

  • User Personas

  • HMW

  • Site Map

  • Lo-Fi Sketches

Group 5049.png

Design

Group 5050.png

Test

  • Hi-Fi Prototype

  • Usability Testing

  • Redesign

Research

I interviewed 5 gamers with various amounts of gaming experience, to find out what the peaks and pits in the experience of cloud based-gaming are. The interviews were also used to find out behavioral patterns around gaming, in general, such as motivation and barriers. 

Asking the right questions

"Gaming is a way to socialize with my friends."

woman (1).png

"Some of my favorite games are low resolution."

"Frames per second is important to me. Resolution, not so much."

woman (1).png

"I lose frames when I play on the cloud."

Research

01.

7/7 gamers agreed that frames per second is important when gaming

02.

6/7 gamers don't care about resolution quality

03.

7/7 gamers use gaming as a way of socializing with friends

Screen Shot 2021-09-15 at 2.44.35 PM.png

Using all the information I gathered during the research phase, I decided to create two user personas that summarize the needs, goals, and behaviors of our target users.

Who are our users?

Click to enlarge

Key insights from research

Users enjoy gaming as a way to socialize

Users enjoy gaming as a way to hang out with friends after a hard day at work, especially with games from their childhood.

FPS (frames per second) is important

All users agreed that the most important factor when playing modern games is their frames per second. Low frames equals a bad gaming experience.

Resolution isn't that important

Almost all users agree that high resolution isn't necessary to have a great gaming experience. They would rather have an optimal gaming experience with high FPS.

Cloud gaming isn't playable yet

Almost all users refused to play on the cloud due to the fact that modern games, that are graphically intensive, experience latency issues.

I gathered the qualitative data and grouped them into similar themes. The affinity map below shows the 3 most common pain points and trends observed by gamers.

Understanding the problem

Synthesize

Synthesize

Ideate

Our group thought of a solution that would provide the most optimal gaming experience despite the latency issues of cloud based gaming.

How might we provide a low- latency gaming experience through the cloud?

Solution

Provide gamers with a catalogue of classic, retro games that are better suited for the technological limitations facing cloud-based gaming.

Before designing what the website would like look, I wanted to establish the layout of the website so I created a site map. Our group decided on four main navigation categories: Home page, Games, Friends, and Account.

Laying out the foundation

Group 5092.png

I started brainstorming the layout of the meditation app. For the wireframes, we focused on three of the main pages on our website: Home page, Game page, and Game Library.

Brainstorming, sketching lo-fi

Home Page

Screen Shot 2021-07-07 at 11.58.29 AM.png

Hero image of games

or news

Recently played games from library

Game Page

Description of game and how to play

Video preview of game

Game Library

Filters to search for games

Game library of retro games

I looked at other cloud-based gaming websites for inspiration and created a mood board to help brainstorm what VAPR Games would look and feel like. Sticking with our retro themed content, we decided to go with a neon yellow and green. We also included retro game graphics that would invoke a feeling of nostalgia.

Design inspiration

Color Palette

Mood Board

Similar Websites

Ideate

Test

Improvement 1

Original

Join party icon on the friends list had no clear indication of its purpose.

Improved

Added ‘Join Party’ and ‘Message’ to the friend’s list to clarify meaning of icons.

Improvement 2

Original

Users had trouble distinguishing the difference between payment info and subscription.

Improved

Changed 'Payment Information' to 'Billing Information' for further distinguish between subscription management and billing management.

Improvement 2

Added preview of next game’s thumbnail to indicate more content and horizontal scrolling function.

Design Iterations

After creating a hi-fi prototype, I usability tested 5 gamers with various experience with cloud-based gaming to test the functionality and ease of navigation of my designs. After testing, a few improvements were made.

Design inspiration

Final Design

Home Page

1.) Easy access to recently played games
2.) News articles relevant to gaming
3.) Mobile controller set-up instructions 

Game Library

1.) Library full of retro games from NES,          N64, Nintendo Gamecube, Gameboy.
2.) Ability to filter games by genre,                  gaming system, year, etc.
3.) Game page with description, ability to          join friends' lobbies, and video                    preview.

Final Design

Conclusion

By creating a gaming platform with retro, low-latency games, VAPR Games optimizes the cloud-based gaming experience while users nostalgically connect to their childhood.

What's next?

The next steps would be to create a Discord feature that allows your Discord profile to be linked to your account, and, also, the addition of other consoles and more retro games, based on user feedback.

What I learned

I learned that the UI really impacts how the user navigates your website. For example, users did not know whether to invite friends or launch the game first. By providing the user clear and intuitive visual indications as to what to do next, the flow isn't interrupted with hesitation and confusion. 

Final Thoughts
bottom of page